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If you want to create another, run the script, select "Create New", name it, launch it and exit, then repeat steps 3-9 Select it from the list and click OK to launch. In multimc, choose "Instance Folder" from the right hand side of the main window, then copy everything in the "minecraft" folder to:Ĭhoose a name for the instance you created Next, open multimc, create new instance, click on "Import from zip" and navigate to the modpack you downloaded Go to and run the installer for the forge version you requireĭownload the modpack you want to play: go to and find the pack you want, click on it to open its page, click on the "Files" tab, scroll down to "Recent files" and click on the latest version, finally you should see a download link, click it and download the modpack
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I use $HOME/bin sometimes.ĭownload the official launcher, run it, launch minecraft and exit If you don't know how to do that, google "How do I install programs in" and the name of your Linux distribution.ĭownload the script, remember where you put it. Information on how to do the things listed is available with a quick Google :-) (Approximately) Ten relatively easy steps. The only way I could get the pack to launch was by using multimc to unpack the downloaded zip and pull in all the mods, then transfer it to an existing minecraft instance, created using the official launcher from How do I set it up? This seems to be the case with modpacks for minecraft version 1.13 and later. I just tried to run the FTB Unstable 1.14.4 modpack and couldn't get it to work in multimc. Why did you write this when we already have multimc? It's a BASH script that switches out softlinks to folders containing minecraft instances, allowing you to, for example, switch between different modpacks using the official Minecraft Java Edition for Linux launcher.
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